|
|||
---|---|---|---|
Crystal | (Color) | Heart of the Guardian | Mantle of the Force |
Rubat | +1 Attack, +1 Damage | +2 Attack, +2 Damage (E) | Force Point Regen (3) |
Damind | +3 Attack | +3 Attack, +2 Damage (E) | +1 Attack, +1 Damage (E), Force Point Regen (2) |
Eralam | +2 Attack, +2 Damage | +3 Attack, +3 Damage (E) | +3 Attack, +3 Damage (E) |
Sapith | +2 Attack, +3 Damage (E) | +3 Attack, +4 Damage (E) | +3 Attack, +4 Damage (E) |
Nextor | +1 Attack, Keen | +1 Attack, +1 Damage (E) | +1 Attack, +1 Damage (E) |
Opilia | +3 Damage (E), Massive Criticals | +2 Attack, +3 Damage (E), Massive Criticals | +2 Attack, +3 Damage (E), Massive Criticals |
Jenruax | +5 Bolt Deflection, +2 Damage (E) | +7 Bolt Deflection, +2 Damage (E) | +1 Dex, +5 Bolt Deflection, +2 Damage (E) |
Phond | +1d6 Damage (E) | +1d10 Damage (P) | +1d10 Damage (P) |
Luxum | +2 Attack, +1d6 Damage vs. droids (E) | +3 Attack, +2d6 Damage vs. droids (I) | +3 Attack, +2d6 Damage vs. droids (I) |
Firkrann | +2 Attack, +2d6 Damage vs. droids (E) | +3 Attack, +1d6 Damage vs. droids (I), +2d6 Damage vs. droids (I) | +3 Attack, +1d6 Damage vs. droids (I), +2d6 Damage vs. droids (I) |
Bondar | Stun - DC 10, 25% for 2 rounds | Stun - DC 14, 25% for 2 rounds | Paralyze - DC 14, 25% for 2 rounds |
Sigil | +1 Attack, +1d6 Damage (E) | +2 Attack, +1d8 Damage (E) | +2 Attack, +1d8 Damage (E) |
Upari | +3 Attack, +1d8 Damage (E) | +4 Attack, +2d6 Damage (E) | +2 Atttack, +8 Bolt Deflection, +1d6 Damage (E) |
Solari | +3 Attack, +1d8 Damage vs. Dark Side (B), +3 Damage (P) | +2 Attack, +4 Bolt Deflection, +1d10 Damage (E) | +4 Attack, +2d6 Damage vs. Dark Side (LS), +1d8 Damage (E) |
Krayt Dragon Pearl | +3 Attack, +2 Damage (E) | +3 Attack, +1d8 Damage (E) | +4 Attack, +3 Bolt Deflection |
Rough-Cut Upari Amulet | +1d6 Damage vs. Droid (B), +3 Damage (P) | +1d8 Damage vs. Droid (I), +4 Damage (P) | +4 Attack, +1d4 Damage (P) |
Where extra damage is indicated, letters in parenthesis indicate the type of damage caused: (B) = Bludgeon, (E) = Energy, (I) = Ion, (P) = Physical, and (LS) = Light Side. |